ShroomLand
Whole game engine, with custom GUI system, autotiling, setting and more...
About
It’s my most ambitious project up to date. I’m trying to make a whole game engine. It is still in progress. I’m using bought assets to make it look decent. After finishing the engine I’d make a RPG game on it. Till now I have done: GUI system with windows, buttons and everything needed to make GUI the most user friendly as possible. I also almost finished the editor, which contains systems for autotiling, changing tile variants, placing objects, adding and removing stages and much more.
In this project I’m focusing on object oriented programming, I’m trying to make it as professional as possible. Trying to learn as much as I can alone. I’m resolving every error and bug on my own with help found in documentation or on the Internet.